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SummarySummary of the "AMEC" project:
General Within the next decade, as digital technologies become increasingly pervasive, we may find ourselves living with almost invisible, intelligent interactive systems – an ‘Ambient Intelligence’ – that will form a part of our everyday existence and “ecology”. The implications of this development are far reaching for individuals, businesses and communities. Ambient Intelligence could lead to great opportunities. But as with all new technologies, we know that the technology itself is neither good nor bad. It is how we might use it that makes the difference. The main challenge at this moment is to guarantee that the new Ambient Intelligence technologies are appropriate, sustainable and meet people’s individual and social needs. The AMEC (Ambient Ecologies) proposal addresses this challenge by defining the architectural framework and developing the methodologies, tools and design methods for people involvement, which will facilitate a user-centered evolution to this new ‘Ambient Intelligent’ environment.
The objectives More specific AMEC will:
This framework will consist of: a layered architecture implemented with a set of components, a set of concepts implemented as an ontology and a novel interaction metaphor, implemented as a language. The architecture will consist of three layers: hardware and communication, operating system and distributed framework. AMEC will deliver components in each layer that will enable people to create, adapt and control their digital environment in a natural way
This will include an editor for composing applications, a simulator for evaluating their performance and a set of methodologies for developing the artifacts.
The methodology will not focus on one particular stage in the business creation process like for example the concept creation phase. It will be designed to ensure user input in all stages of the design and development and at all major decision points.
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